fix: UX improvements (hover flicker, green badge, log filtering)

This commit is contained in:
Hitonabi
2026-06-20 23:54:53 +02:00
parent b2b586093d
commit 88bb681339
3 changed files with 8 additions and 4 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ export function toast(msg, err = false) {
export function badge(state) {
if (state === "running" || state === "ready") return '<span class="badge b-run">geladen</span>';
if (state === "loading" || state === "starting") return '<span class="badge b-load">lädt…</span>';
return '<span class="badge b-idle">bereit</span>';
return '<span class="badge b-run">bereit</span>';
}
// relative Zeit aus Unix-Sekunden (z.B. "2m", "13h")
+2 -2
View File
@@ -106,7 +106,7 @@ function renderQuickActions() {
function modelRow(m) {
const on = RUNNING.has(m.state);
const dot = m.state === "loading" || m.state === "starting" ? "load" : on ? "on" : "";
const dot = m.state === "loading" || m.state === "starting" ? "load" : (on || m.state === "bereit") ? "on" : "";
const state = on ? (m.state === "loading" ? "lädt…" : "geladen") : "bereit";
let caps = "";
@@ -179,6 +179,6 @@ function renderAll() {
function mount() { renderAll(); }
function onStatus(s) { S = s; renderModels(); }
function onJobs(jobs) { J = jobs || []; renderRecentJobs(); }
function onSystem(sys) { SYS = sys; renderQuickActions(); }
function onSystem(sys) { SYS = sys; }
export default { id: "overview", mount, onStatus, onJobs, onSystem };