Feat: lebendigere Avatar-Bewegung — Blickkontakt (lookAt), Umschauen, Gewichtsverlagerung, Vorlehnen beim Sprechen
Avatar schaut zur Kamera (vrm.lookAt = camera), Kopf driftet zu wechselnden Zielen (Umschauen), Hüfte/Arme verlagern Gewicht, lehnt sich beim Sprechen leicht vor. Über Ruhepose + Lippensync/Mimik. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<link rel="manifest" href="/manifest.webmanifest" />
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<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
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<title>Mission Control 2.0</title>
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<script type="module" crossorigin src="/assets/index-CS3v-0XV.js"></script>
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<script type="module" crossorigin src="/assets/index-JmrFoH9g.js"></script>
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<link rel="stylesheet" crossorigin href="/assets/index-jNLzkOWh.css">
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</head>
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<body>
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