UI: Engine-Auswahl als 2x2-Raster (4 Engines lesbar statt gequetscht)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -179,12 +179,12 @@ export function AvatarPicker({ avatarUrl, onAvatarChange }: {
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</div>
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) : (
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<div className="space-y-2">
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<div className="flex gap-1.5">
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<div className="grid grid-cols-2 gap-1.5">
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{enginesAvail.map((eng) => (
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<button
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key={eng}
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onClick={() => saveVoice(eng, "")}
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className={`flex-1 rounded-md border px-2.5 py-1.5 text-xs capitalize transition-colors ${
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className={`rounded-md border px-2.5 py-1.5 text-xs transition-colors ${
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engine === eng ? "border-primary/50 bg-primary/10 text-primary" : "border-border/40 hover:bg-accent"
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}`}
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>
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